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  Game Year Summary
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Midnight Landing
1987 No summary.
Midnight Resistance
ミッドナイトレジスタンス
1988 No summary.
Midnight Marauders
1984 No summary.
Midnight Run
ミッドナイトラン
1996 Road racing
Midnight Rescue
0 No summary.
Top Landing
1988 No summary.
Landing High Japan
1999 No summary.
Landing Gear
ランディングギア
1995 No summary.
Lunar Lander
ルナーランダー
1979 Check it out: Atari’s first vector graphics game. Using a throttle lever and rotation buttons, you attempt to land a manned spacecraft on the moon. Readouts show fuel usage and speed readings which must be coordinated for a successful landing.
Three Wonders
スリーワンダー
1991 Three different games from varying genres. Midnight Wanderers is a side-scrolling platform game, Chariot is a side-scrolling shooter, and Don't Pull is a maze/block game. All have very colorful graphics.
Smash TV
1990 In the "distant" future of 1999, you are a contestant on the most violent game show of all – Smash TV. On this game show anything goes, as you attempt to collect prizes, cash, and keys by fighting off a host of enemies with your array of weapons. In some versions, if you collect enough keys, you are rewarded with a trip to the Pleasure Dome.
Qix
クイックス
1981 Qix (pronounced "kicks") is a simple and elegant game in which you claim territory by drawing boxes to fill a rectangular space. You must avoid the Qix – sticklike objects that float and bounce through your space in unpredictable patterns. You can rack up more points for creating boxes more slowly, and besides the Qix, you must be careful of Sparx and Fuses which appear if your marker stops while you are drawing.
Space Invaders Deluxe
スペースインベーダーデラックス
1979 Space - stop the aliens from landing (again)
China Gate
中華大仙?
1988 You (and optional teamate) choose 1 of 3 characters, battle many different enemies with different abilities, and beat various bosses. The goal is to retrieve a book which the enemies have stolen from your master (as you see in the attract screens).
Pulsar
パルサー
1981 You drive through a maze while strange opponents fire at you. You must vanquish opponents before you move to the next maze. Watch for the maze to change, because as some walls disappear others materialize.

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